Today, dear reader, HOMM•V for OSX! presents a special gift to all the die-hard, naga-blooded, gem-mining, peasant-slaughtering, hardcore fanatics of Heroes of Might and Magic out there. Today we proudly publish King’s Bounty and the HOMM Series: The Past and Future of Game Design. This sucka is big and full of HOMM love. It’s not some pathetic, skinny little gameplay summary like you get at those other websites — oh hell no! This essay is a deep, analytical comparison of King’s Bounty, the historical context in which it was crafted, and its influence on the development of the HOMM series. Our historical analysis is so complete that we end up predicting the future! Now that’s good. And yes, we call Van Caneghem a genius at least three times. Yes, we have lots of big pictures. And yes, its all wonderfully free. So grab a fistfull of Slimjims and a Big Gulp, sit back, relax, and enjoy.